17 Dec 2024
Disclaimer
The demo only works in Firefox (as of Dec. 2024); current Chromium and WebKit based browsers appear to use a version of ANGLE which has a defect in the floatBitsToInt implementation causing erroneous sample accumulation.
The above is a reimplementation of the WoSt tutorial but performed in parallel via WebGL2.
The demo solves the following Laplace equation
This was one part in my final presentation for the class.